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Spikes 3d Studio Max Tutorial

In this one, I will show you how to make the average cool trendy 3d object. Including some work in Photoshop (optional) In the end, the image will look like the one below:

spikes 3d tutorial 1

The first thing that you need to do is open up a new file is Max. Now we are going to make a basic triangle, making sure that you make the top width very thin. To do this, use the scale tool, and in the "top view" select and drag until it looks thin enough.

spikes 3d tutorial 2 This is the tool you select to make a triangle shape

 

Now we are going to stretch the image so that it becomes a nice long spike. To do This the easy way, go to Parametric Deformers, and select Stretch

spikes 3d tutorial 3

Now just adjust the values so that it makes a nice spike, like the ones below

spikes 3d tutorial 4

Now we are going to duplicate the spike. Do do This, go to edit>clone

spikes 3d tutorial 5

Now use the settings below, you can name it whatever you want, as long as the name is unique

spikes 3d tutorial 6

Just keep duplicating until you get a lo of spikes. Now select each spike, and start to rotate them using the rotation tool. Eventually you will get something like the image below

Now just put on a texture. If you have a legal copy of Max, then it should have come with a lot of texture. I used the Reflective-Lake texture. Then I changed the three colors the blue, and adjusted the opacity.

spikes 3d tutorial 7

Now render it, and depending on what texture you used, you should have an image like the one below

spikes 3d tutorial 8

Now comes the part in Photoshop Bring your new rendered image into Photoshop, and apply a radial blur, making sure that the center of the blur is in the bottom left corner. Now I duplicated the blurred layer, and set the mode to color dodge, and turned out like This:

spikes 3d tutorial 9

Now save you image, and head on back over to Max Now we are going to re-render it with our new background. To do This, click on environments, and under were it says "Environment map" click were it says "none" It should then bring up a second window, with different texture choices. To scroll to your custom background, click on Bitmap. Now just search through your hard-drive to were you saved your background and open it

Now use the settings below:

spikes 3d tutorial 10

Now jut render your image again and you should have a nice looking picture. The next step for me was to take the image back into Photoshop, and add some trendy text, and lines. In the end it should look like This:

spikes 3d tutorial 11

 

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